ForgeFlow / Reference
Codex First Run
Upgrading from legacy agent names: follow the source-checkout migration procedure before using an old installed updater. It explains how to preserve edited legacy agents and recover the previous installation.
Use this when installing Forgeflow into Codex from a local checkout. The goal is to copy agents and skills into your Codex home without overwriting unrelated local config.
Install From Checkout
From the Forgeflow repository root:
node scripts/forgeflow/install-template.js --target codex --dry-run --json
Review the destinations. The default home is ${CODEX_HOME:-$HOME/.codex}; an explicit --codex-home overrides it. The default layout includes:
~/.codex/agents/
~/.codex/skills/
~/.codex/forgeflow/agent-canonical-map.json
~/.codex/forgeflow/scripts/forgeflow/
~/.codex/forgeflow/services/
Then run the install:
node scripts/forgeflow/install-template.js --target codex
Use a custom Codex home for testing:
node scripts/forgeflow/install-template.js --target codex --codex-home /tmp/codex-forgeflow
For a custom test home, launch Codex with CODEX_HOME=/tmp/codex-forgeflow codex; restarting a normal session would inspect a different installation. Follow Quick Start for service dependencies and project bootstrap before the first workflow. Agent discovery also depends on the models available to your host account; installation alone does not prove a model can run.
Restart And Verify
Restart Codex so copied agents and skills are discovered.
Check that the core files exist:
test -f "${CODEX_HOME:-$HOME/.codex}/agents/builder-reviewer.toml"
test -f "${CODEX_HOME:-$HOME/.codex}/agents/guardian-reviewer.toml"
test -f "${CODEX_HOME:-$HOME/.codex}/skills/forge-review/SKILL.md"
test -f "${CODEX_HOME:-$HOME/.codex}/skills/consult/SKILL.md"
test -f "${CODEX_HOME:-$HOME/.codex}/skills/implement/SKILL.md"
From a Codex session, verify the skills are available by invoking one directly:
$consult summarize this branch and produce an implementation brief
For review, prefer the Forgeflow skill name because /review is a Codex built-in:
$forge-review review the current branch
First Workflow
Start with a small branch:
$consult produce an implementation brief for this change
$implement execute the brief
$forge-review review the current changes
$ship prepare the branch
For a smaller first test:
$quick inspect this branch and route only the useful Forgeflow agents
Local Config Safety
Do not overwrite your existing Codex config. If you want the sample settings, merge only the values you need from:
.codex/config.toml
The current sample config sets:
[agents]
max_threads = 6
max_depth = 1
Those settings support the normal Forgeflow fan-out while keeping orchestration in the parent Codex session.
Drift Check
Codex agents are compact ports of the canonical Claude prompts. To check for drift from the canonical map:
node scripts/forgeflow/check-codex-agent-drift.js
This is a maintainer check of source prompt parity. Users should update or reinstall from a verified checkout if their managed files drift. Maintainers should review the canonical prompt change, update the matching port, and refresh the map only after confirming the semantic match.
Troubleshooting
- If an agent reports that its model is unsupported by your account, update the checkout, rerun
node scripts/forgeflow/install-template.js --target codex, and start a fresh Codex session. All shipped Forgeflow roles now omitmodelandmodel_reasoning_effort, allowing them to inherit the working parent session settings. Check project.codex/agents/files too: older project copies or custom overrides can still pin unavailable models. Explicit spawn settings and Codex subagent defaults can also override inheritance. See the model policy. - If a skill is missing, rerun
install-template.js --target codex --dry-run --jsonand confirm the destination path. - If an agent is missing, check
${CODEX_HOME:-$HOME/.codex}/agents/in the same environment used to launch Codex and restart the host. - If
/reviewdoes not run Forgeflow, use$forge-review;/reviewis reserved by Codex. - If local settings changed unexpectedly, restore your Codex config and reinstall with the template installer. The installer copies Forgeflow agents and skills but does not merge
.codex/config.tomlautomatically.